Actualización de Halo

Llega un update, el 1.03 para este juego de acción para Mac, y su instalación es más que recomendable, sobre todo si juegas en red.

Después de una cuantas semanas de espera ya está aquí, Halo 1.03. Ahora con este parche ya puedes jugar contra contrincantes con PC, ya que es una de sus principales.

Las características principales de este parche son:

• Mac Halo is now compatible with PC Halo multiplayer games for version 1.02 and 1.03.

• A new “NV Shaders” rasterizer path has been added for players with nVidia GeForce 3 Ti, GeForce 4 Ti, or GeForce 5200 fx video hardware and Mac OS X 10.3 (Panther). Players with these configurations will notice a dramatic change in image quality when using this new feature. Earlier versions of Halo only supported advanced shader capabilities on graphics cards made by ATI.

• Many Full-screen anti-aliasing (FSAA) glitches have been fixed for use in Mac OS 10.3.2.

• Servers now have a complete team killing / banning system that should significantly reduce team killing online.

• Servers’ name now supports 65 characters for dedicated servers and 32 characters for client-hosted servers and now accepts an extended character set.

• Chat text length has been extended to 64 characters.

• In-game scoreboard now displays every client’s ping.

• In-game scoreboard now displays your # of assists.

• Teams are now persisted for the next game when map cycling occurs.

• Map Reset: It’s now possible to restart the current game without requiring the server to map cycle.

• Assault: There is now a timer to keep track of how much time is left in your offense / defense round.

Fuente: Inside Mac Games

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18 years ago

soy lokos o les pika ese culito

17 years ago

lo maximo

14 years ago
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